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Sorry to disappoint the groundhopping fraternity, but they’ve missed the opportunity for a tick which only comes around once a year.<\/p>\n

That ground can’t be found on the Groundhopper app, nor is it on any football stadium guide. The pitch, if you can call it that is around three miles long, and as little as ten yards wide in places.<\/p>\n

A game lasts two days, with play between 2 pm and 10 pm each day, and has upwards of 2,000 players at any one time.<\/p>\n

On Shrove Tuesday and Ash Wednesday every year, the town of Ashbourne into Derbyshire descends into chaos for the Royal Shrovetide football match.<\/p>\n

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Two scrums of people 1,000-strong each try and get the ball from the middle of the pitch to either Sturston Mill (where the Up’Ards attempt to score), or to Clifton Mill (where the Down’Ards score).<\/p>\n

The Mills have long-since been demolished, but part of their millstones still stand on the bank of the river, serving and scoring posts. Teams are decided by which side of the river participants were born.<\/p>\n

In 1996, the posts were replaced by purpose-built millstones, but in a sinister twist by the organisers, the stones were placed in the river itself, meaning players have to be in the river itself to ‘goal’ a ball.<\/p>\n

Though it is legal to kick the ball, it rarely touches the ground. The game isn’t played with any old football either – a special, larger ball is used, which is filled with cork from Portugal to help it float when it ends up in the river. It is usually pained in a way related to the local dignitary who turns up to get the game underway. Those who score (or ‘goal’ in local dialect) get their name painted on the ball, and get to keep it as a souvenir.<\/p>\n

There are a few other rules which worryingly, need to be made explicit:<\/p>\n